Attack damage decreased to 14-16, from 15-17.They attack somewhat more slowly, and also do 11-12 damage, down from 14-16 damage.
The specific changes to the units in question are: In general, units with piercing damage rip up spellcasters, while basic melee units, such as Ghouls or Footmen, are weak against spellcasters. Most spellcasters ( Sorceress, Priest, Shaman, Witch Doctor, Necromancer, Banshee, Druid of the Talon) have been re-balanced.It no longer slows friendly units when used on them, and it causes enemies to stop for a brief moment when first cast (in addition to slowing them later). Lightning Shield range increased to 600 from 500.Bloodlust cooldown increased to 1 from 0.That way Shamans can cast whatever is needed during a heavy battle.ĭispel, or use Spell Breakers to steal Bloodlust.
It's best to turn off the autocasting of Bloodlust when you don't need it. Visually in-game, units affected by Bloodlust pulse with red energy and are larger.īloodlust stacks with Unholy Frenzy, essentially giving the unit a 115% attack speed increase during their duration. Bloodlust is a weaker version of the Necromancer's Unholy Frenzy when it comes to attack speed (40% to 75%), but does not drain health and also increases the movement speed of units under it. Orc players, regardless of however they build, should always bring in multiple Shamans so they can Bloodlust as many allied units as they can before running out of mana. Like in Warcraft II, Bloodlust is one of the uber spells in the game, especially in team battles. Besides just giving extra spells, these upgrades also increase mana capacity and mana regeneration, which is exactly what you want on spell casting units. Remember to research Adept and Master Training. As the Orcs get the Shaman magics, the use of Warlock necromancy goes to the Undead Necromancer. Shamans are also good when used with Wind Riders, or with Tauren, or with both. Many players build Grunts then work up to Shamans and use the two together. There are several methods of using Shamans. Shamans can also slow escaping enemy units with Purge and wreak havoc with Lightning Shield on shadowmelded or tightly packed groups of enemy units. You can further enhance this damage with Heroes and a Kodo Beast. They cannot Bloodlust mechanical or magic-immune units like Demolishers and Dryads.
Shamans can Bloodlust any friendly organic unit, including allied units, Orc units, and themselves. The Shaman is powerful because of his Bloodlust ability mainly. The Orc Shaman is one of the most powerful spellcasters besides the Human Sorceress.